Open call: Knowing the Drawing

Open call: Knowing the Drawing Objectives: No participation fee To understand the impact of visual thinking tools in education and youth work. To develop practical skills in infographic design and visual note-taking. To apply graphic recording techniques for improved content delivery. To enhance intercultural communication through visual storytelling. To build a strong network of youth workers exchanging best practices. Infopack: Application form Knowing the Drawing:
Youth Employability Lab: fostering skills and employability through STEAM

Open call: Youth Employability Lab: fostering skills and employability through STEAM No participation fee Objectives: Understand and map employability and STEAM trends across partner countries, distinguish soft skills from hard skills, and identify at least three STEAM career pathways aligned with current job market needs. Build practical job search tools and confidence, each participant creating a targeted CV and motivation letter for a STEAM role, practicing interview skills through at least one mock interview with feedback, and applying the STAR method. Foster a problem-solving and growth mindset connected to STEAM, strengthening adaptability, collaboration, and lifelong learning for future careers. Infopack: Application Form: .canva-embed-wrapper { position: relative; width: 100%; padding-top: 56.25%; margin: 1.6em 0; border-radius: 8px; overflow: hidden; box-shadow: 0 2px 8px rgba(63,69,81,0.16); } .canva-embed-wrapper iframe { position: absolute; top: 0; left: 0; width: 100%; height: 100%; border: none; } /* Заглавие */ .application-form-title { font-family: ‘Fredoka’, sans-serif; color: #588302; font-weight: 600; font-size: 1.8em; margin-top: 1.5em; } /* Google Form */ .form-wrapper { width: 100%; margin: 2em 0; } .form-wrapper iframe { width: 100%; height: 70vh; /* по-ниска форма */ min-height: 550px; /* за да не стане прекалено малка */ border: none; } /* Мобилен*